One anti-cheat core, multiple game worlds. Flint is built for competitive indie games that need live telemetry, fair-play enforcement, and clear player trust signals across every title in your studio lineup.
Flint can run one policy profile per game while sharing global ban intelligence between titles. That gives each game custom protection without fragmenting your security operations.
Launch in days with lightweight client modules and a single admin surface for alerts, evidence snapshots, and ban actions.
Track suspicious sessions in real time and respond per game, per match, or account-wide with connected rules.
Registration, login, CSRF defense, hardened sessions, and token-based password reset are ready out of the box.